Tag : design
Name: classroom vs studio
The following comparison indicates the expected changes when we move from classroom setup to a studio setup.
|Same age||variable age|
|Same source||variable sources|
|Same time||variable time|
|Same place||different places|
|Same curriculum||diffrent curricula|
|product oriented||process oriented|
|Teacher-student||peer to peer (p2p)|
|Same exam||no distinct assessment|
|Students are consumers||producers|
|Designed for effective delivery of lectures and degrees||designed for production and display|
|Learning is passive||active|
|student-2-student communication is prohibited||collaboration is a virtue|
|Even concrete things are made abstract||abstract things are concretized|
Name: Bringing learning closer to life
This is the outline of the talk I planned for delivering in a panel discussion on "connecting life and learning" in a seminar on responses to the crisis in education. I will expand each of the sections below to make an essay. If you like to join with me in collaborating, keeping the framework intact, you are more than welcome to collaborate. If you like to change the design of the page, let us discuss, or you may want to create your won wikipage and invite others to collaborate.
Classroom life has become farther from living
Increased alienation ...
Name: metaStudio.org: its design principles
A hybrid site
The site uses hybrid technology from a web engineering point of view. It uses Web 2.0, forthcoming semantic web and social networking and collaboration models. It will have a collection of studios (collaborative workspaces) to make digital cultural products, record the process of making, display the outcome, obtain feedback from the members of the community, evaluate or rate them collaboratively.
metaStudio is not a mere collection of disconnected studios. The outcomes of each studio can not only be interconnected by hyperlinks, as in traditional world wide web, but can also be networked with named links, resulting ...